At first i liked blueprints, but now i hate them.

[=MaxiHori;486644]
Epic should consider more developer productivity and be less artists oriented.
That is why all games made with Unreal are the same. They just look good.

UE4 is not quite artists oriented. If you were an artist, you would understand how hard pipeline is to import models in UE4…
Heh, I wish it was so simple like in Unity3d or Stingray… See my last post here: UE4 Roadmap - Feedback & Requests - Epic Developer Community Forums
And also I don’t see problems with it being artists oriented. UE4 is a first engine that can really be used for ArchViz, or VR, and not only for games.
You don’t understand how much business it can bring. For people like me, architects and artists primarily this is a real bliss.