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3) Non-programmers MUST not programm in any form
******** !!! I am non-programmer and it doesn’t stop me from scripting with other game engines. Hell, I dab at C++ at times (for really small and simple things).
But I would partially agree that BP can become messy and less intuitive when it comes to game logic. So far, out of all scripting in various engines I worked with, I really like DoomScript from Doom 3. If UE4 had something similar + BP (with choice of either using scripting only or in conjunction with BP), then it would be a much better approach.