I am trying to print out Array Elements from a level blueprint into a widget at the end of a game as a sort of end screen for player feedback.
I only have one level in this ‘game’ so I used level blueprint.
Currently I have the widget printing out players that are in the game but this is just a single player. I need some help retrieving the array in the widget so I can call the elements through a loop for each and print out all the elements.
I figure I am casting incorrectly or I have variables in the wrong location.
Here are some pictures of the level blueprint and Widget blueprint.
Thanks for the help.