Assets failed to save on autosave and not only

Typically this is caused by the file being marked as read only (because of perforce) and UE4 not realizing this and setting it to write while checking it out from perforce. To solve delete your saved folder and rerun connect to source control.

To solve on a more workaround basis just set the file to not read-only via the windows file system (right click on the file and go to properties in windows explorer)