# Asset Validation Issues

**URL:** <https://forums.unrealengine.com/t/asset-validation-issues/817504>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [March 24, 2023, 5:45pm UTC](https://forums.unrealengine.com/t/asset-validation-issues/817504 "2023-03-24T17:45:05Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [August 24, 2024, 9:31pm UTC](https://forums.unrealengine.com/t/asset-validation-issues/817504/22 "2024-08-24T21:31:06Z")

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hi,

This is an example

> My problem is that Audio files that are owned for Fall Guys are failing publishing saying that there is an item that was moderated.  
> The UEFN and Fortnite logs do NOT have Found disallowed Asset.

Now the situation is that the UEFN Validation passes ,but failed publishing validation for

[vgmtreasurechest.com/soundtracks/fall-guys-original-soundtrack-2020/khinsider.info.txt](https://vgmtreasurechest.com/soundtracks/fall-guys-original-soundtrack-2020/khinsider.info.txt)

Some FAQ

Is an Audio file for the Audio Player Device an Asset - An asset

Does a list of acceptable Audio files exist - No default is blocked

Why does the Moderation check not trigger on UEFN ?. -  
Because of Automated Audio Filters on Publishing automatically Moderate Audio. The publisher cannot overide this in IRC

See post [Automated Audio Moderation Blocking and why](https://forums.unrealengine.com/t/asset-status-issues-found-unable-to-publish-a-map/1986422/13)

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