# Asset Tab Manager - Manage asset tabs, save and load tab sessions, recover previously open tabs - even after a crash!

**URL:** <https://forums.unrealengine.com/t/asset-tab-manager-manage-asset-tabs-save-and-load-tab-sessions-recover-previously-open-tabs-even-after-a-crash/623632>\
**Category:** UE Marketplace\
**Tags:** backup, engine-tools, unreal-engine, fab\
**Created:** [August 8, 2022, 5:06am UTC](https://forums.unrealengine.com/t/asset-tab-manager-manage-asset-tabs-save-and-load-tab-sessions-recover-previously-open-tabs-even-after-a-crash/623632 "2022-08-08T05:06:13Z")\
**Posts on this page:** 1\
**Showing post:** 17

<div class="post-metadata">

**Author:** ![Psychocist](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Psychocist](https://forums.unrealengine.com/u/Psychocist)\
**Post date:** [March 15, 2025, 8:19am UTC](https://forums.unrealengine.com/t/asset-tab-manager-manage-asset-tabs-save-and-load-tab-sessions-recover-previously-open-tabs-even-after-a-crash/623632/17 "2025-03-15T08:19:20Z")

</div>

I know it’s a long shot, but do you think ATM could be updated to persist all tabs, such as content browser, log messages, level…?

If you see here: [Keep editor tab order - #7 by Psychocist](https://forums.unrealengine.com/t/keep-editor-tab-order/1298595/7)

There is a common issue that every dev must run into whereby UE often jumbles the order of tabs.

---

_[View the full topic](https://forums.unrealengine.com/t/asset-tab-manager-manage-asset-tabs-save-and-load-tab-sessions-recover-previously-open-tabs-even-after-a-crash/623632)._
