Asset reference in Child Blueprint is not loaded properly in Editor in 5.5.4

Hello [mention removed]​

I have good news: While testing the issue against other engine versions besides 5.5, I’ve noticed that it does not reproduce on 5.6 and 5.7.

Let me know how you are going to proceed: you can either update to 5.6 once it’s out, or I can fetch you a CL that fixes this issue, and you can incorporate it into a local, source build.

All the best,

[mention removed]​