Bonjour Anthony,
I think I found a fix for this problem. CL31765603 is moving the place where UActorDescContainerInstance::Uninitialize is called and it should prevent the double call you are seeing.
Martin
Bonjour Anthony,
I think I found a fix for this problem. CL31765603 is moving the place where UActorDescContainerInstance::Uninitialize is called and it should prevent the double call you are seeing.
Martin