Ask Unreal Anything: World Building | August 23, 2022 at 12PM EDT

This is possible with world partition data layer system in 5.0, as seen in the Ancient Games demo. It will be further improved on in the coming 5.1 release that includes data layers as assets (shared across worlds) and game feature plugin supporting data layers as well. These can be activated and managed from code, blueprint or sequencer.

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