# Ask Epic Anything: Audio | September 13, 2023 at 12:00 PM ET

**URL:** <https://forums.unrealengine.com/t/ask-epic-anything-audio-september-13-2023-at-12-00-pm-et/1286991>\
**Category:** Announcements\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, Ask-Epic, fortnite\
**Created:** [September 7, 2023, 3:18pm UTC](https://forums.unrealengine.com/t/ask-epic-anything-audio-september-13-2023-at-12-00-pm-et/1286991 "2023-09-07T15:18:31Z")\
**Posts on this page:** 1\
**Showing post:** 80

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**Author:** ![dave.axe](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dave.axe/32/749476_2.png) [@dave.axe](https://forums.unrealengine.com/u/dave.axe)\
**Post date:** [September 13, 2023, 4:30pm UTC](https://forums.unrealengine.com/t/ask-epic-anything-audio-september-13-2023-at-12-00-pm-et/1286991/80 "2023-09-13T16:30:59Z")

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> [@Kamyker](#):
>
> 1. Are there plans to change music rules and allow non-exclusive songs? I want to port my rhythm game from Unity/Steam to UEFN but this rule makes it impossible:
> 
> > Section “6.1.2. Special Requirements for Musical Works” of [https://www.fortnite.com/unreal-editor-for-fortnite-supplemental-terms](https://www.fortnite.com/unreal-editor-for-fortnite-supplemental-terms) seems very restrictive. Especially: “you may not upload music: that you have purchased a non-exclusive license for”.

We understand the frustration, and we’re actively exploring ways to enable more music in the FN ecosystem.

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