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Asertion Failed when trying to run editor simulation.

Hey Guys,

I just installed and ran the ARK editor for the first time, going through the tutorials, creating a first very simple map with nothing more than a mesh, two lights and a dino to test (alpha carno) wihtout AI… but everytime I hit Start Simulation the editor crashes with the following error:

Assertion failed: ((UObject*)ContainerPtr)->IsA((UClass*)GetOuter()) [File:C:\SVN_Ark\Engine\Source\Runtime\CoreUObject\Public\UObject\UnrealType.h] [Line: 356]
‘Default__Gigant_Character_BP_C’ is of class ‘Gigant_Character_BP_C’ however property ‘ObjectProperty_2533’ belongs to class ‘TRASHCLASS_Gigant_Character_BP_Base_4347’

VERSION: 0.0
KERNELBASE.dll!UnknownFunction (0x000007fefd979e5d) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!UnknownFunction (0x000007fee6391c54) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!UnknownFunction (0x000007fee62a9bd8) + 0 bytes [UnknownFile:0]
UE4Editor-Core.dll!UnknownFunction (0x000007fee6275772) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee6836746) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee683b103) + 0 bytes [UnknownFile:0]
UE4Editor-Engine.dll!UnknownFunction (0x000007fed62026f4) + 0 bytes [UnknownFile:0]
UE4Editor-Engine.dll!UnknownFunction (0x000007fed66af1be) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee68166be) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee67ac2bb) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee67d7cd1) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee67afe68) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee6780e32) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee687aef4) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee688a824) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee689273b) + 0 bytes [UnknownFile:0]
UE4Editor-CoreUObject.dll!UnknownFunction (0x000007fee6897a04) + 0 bytes [UnknownFile:0]
UE4Editor-UnrealEd.dll!UnknownFunction (0x000007feda0e8cfe) + 0 bytes [UnknownFile:0]
UE4Editor-LevelEditor.dll!UnknownFunction (0x000007fed04e78bc) + 0 bytes [UnknownFile:0]
UE4Editor-UnrealEd.dll!UnknownFunction (0x000007feda3735a5) + 0 bytes [UnknownFile:0]
UE4Editor-UnrealEd.dll!UnknownFunction (0x000007feda3d3710) + 0 bytes [UnknownFile:0]
UE4Editor-UnrealEd.dll!UnknownFunction (0x000007feda3f2b98) + 0 bytes [UnknownFile:0]
UE4Editor-UnrealEd.dll!UnknownFunction (0x000007feda110be9) + 0 bytes [UnknownFile:0]
UE4Editor-UnrealEd.dll!UnknownFunction (0x000007feda575b36) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x000000013f179564) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x000000013f16ed0f) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x000000013f16ed7a) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x000000013f17abe0) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x000000013f17bb19) + 0 bytes [UnknownFile:0]
kernel32.dll!UnknownFunction (0x000000007773652d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007786c541) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007786c541) + 0 bytes [UnknownFile:0]

What Am I doing wrong? Is there no other way to preview work than uploading and testing it ingame?

Thanks in advance for any help on this issue.

Cheers,

Kaneda