Artifacts with big emissive dome

Hi there,

i have a big surrounding dome, facing inwards, that has an emissive color. This leads to a Kind of “depth”-lines. They always Point to the middle of the viewpoint

I tried several materials and it seems to come from the emissive color.
Until now my solution is some fog, which blurs it :p.

Thank you for any help!

So after a while of ignoring the problem i found out my near clipping plane was set to 0.01, which is way to low. I changed it to 2 and the lines are not showing up anymore.
To change this I opened the project settings -> general settings and there it is. The project has to be reopened in order to see the effect of the change!