[ARTICLE] Explanation on how I used GameSparks Matchmaking and AWS Dedicated Server

@ryanjon2040,
UGameSparksComponent is a USceneComponent. so it have to be added as an component of another scene actor . problem is that whenever i load a new level that scene actor gets deleted . so connection between ue4 app and gamespark also gets reset.
how to prevent that?
anyway to not to delete the scene UGameSparksComponent’s parent?