Arthurs Audio BPs

Hi ,

First of all thank you so much for a great thread!

I’m stuck with an issue on Oculus, I have a simple project with simple envelope follower attached to media sound component. I’m need exactly media sound beacuse I would like to give user a possibility to switch the music during gameplay.
As soon as I started to make builds for Oculus I realized that simple envelope follower doesn’t work with media sound component. It works on windows but as soon as I run it under Oculus device it doesn’t work. Is there any chance to analyze media sound component under Oculus/Android hardware? Maybe you know the solution?

Thank you so much and thanks for your time!