Hi
Any help would do. How would I go about having an arrow go from tilting up when fired, levelling off when at the top of the arc and facing the ground when it lands.
I would also like it to stick into the ground, but that can wait.
Regards
Hi
Any help would do. How would I go about having an arrow go from tilting up when fired, levelling off when at the top of the arc and facing the ground when it lands.
I would also like it to stick into the ground, but that can wait.
Regards
ProjectileMovement->bRotationFollowsVelocity = true;
should do the trick:)