I had a similar result once. The UE5 Manny/Quinn have an additional bones for twsting, like “calf_twist_02_r” which the UE4 mannequin doesn’t have. I accidently retargeted some of these bones “xx_01” to “xx_02” or “02” to “01”.
I had a similar result once. The UE5 Manny/Quinn have an additional bones for twsting, like “calf_twist_02_r” which the UE4 mannequin doesn’t have. I accidently retargeted some of these bones “xx_01” to “xx_02” or “02” to “01”.