Are not there Decal Blend Modes on UE 5 anymore?

I am following a tutorial from Unreal Sensei “Unreal Engine 5 Master Class”. I activated the puddles on a ground material and put a decal on top. The decal is supposed to get the wetness from the other material. Everything is from Megascans. The decal is dry, it does not work. The roughness information is not propagated from the ground material

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