# AppsFlyer SDK Integration

**URL:** <https://forums.unrealengine.com/t/appsflyer-sdk-integration/447836>\
**Category:** Mobile\
**Tags:** integration, Mobile, SDK, unreal-engine, iOS, Android, question\
**Created:** [April 25, 2019, 11:40am UTC](https://forums.unrealengine.com/t/appsflyer-sdk-integration/447836 "2019-04-25T11:40:57Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![NODARYN](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@NODARYN](https://forums.unrealengine.com/u/NODARYN)\
**Post date:** [April 25, 2019, 11:40am UTC](https://forums.unrealengine.com/t/appsflyer-sdk-integration/447836/1 "2019-04-25T11:40:57Z")

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Hello. Our studio is required to integrate the **AppsFlyer SDK** to continue the mobile development of our game. I tried to find any information on the integration of this tool in the **UE** , but found nothing. There are instructions for integrating the SDK into the Unity engine, but this is not appropriate.  
**Any information will be extremely useful for us** , because the fate of the entire project depends on it.

P.S. If anyone is interested in what kind of project:  
[Peekaboo](https://store.steampowered.com/app/1048100/Peekaboo/)
