# applying normal map issue

**URL:** <https://forums.unrealengine.com/t/applying-normal-map-issue/1368418>\
**Category:** Asset Creation\
**Tags:** normals, unreal-engine, bug-report, Rendering, question\
**Created:** [November 6, 2023, 3:47pm UTC](https://forums.unrealengine.com/t/applying-normal-map-issue/1368418 "2023-11-06T15:47:06Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Hxrsh](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hxrsh](https://forums.unrealengine.com/u/Hxrsh)\
**Post date:** [November 6, 2023, 3:47pm UTC](https://forums.unrealengine.com/t/applying-normal-map-issue/1368418/1 "2023-11-06T15:47:06Z")

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Hi I’m facing this issue where after exporting the normal map from substance and applying it in unreal I get these weird world normal orientations causing issues, I’ve checked the mesh, substance, srgbs are off, normal orientation on mesh is right , world Normals in substance are also fine as seen

 ![Screenshot 2023-11-06 010258](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/a/8/ea84c8b1748f8bbf35d1b5191a24582d1c2e3b55.jpeg)  
 ![Screenshot 2023-11-06 011647](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/3/8/938c2f35ab818e31756f316b6bf21cd0fa21c2e5.jpeg)  
 ![Screenshot 2023-11-06 010219](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/7/f/97fd879b08fc1d2689fc8a5ef541f53fd49c5977.jpeg)
