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Apply radial damage not going through actors.

I am having a problem applying a Radial Damage. I have a different bombs that will explode and then applying radial damage. Damage and impulse working if there is nothing blocking the line of sight of the explosion but i want radial damage to go through walls also. Even the other character is blocking the damage so character behind another character will stay unharmed.

Here is the blueprint
damage.png

I have been trying to change the Damage prevention channel but it doesn’t matter what i do damage is always blocked by another actor (character, wall etc). I tried to create my own collision channel, then the damage will go through walls but the hit result doesn’t return anything when it hits the character.

Check if you have chosen Ignore for Visibility channel Inside your Wall Static Mesh as well to make Radial damage go through this wall