Apply/mirror rotation from master to children

Thanks for the reply! I mainly focus on creating content within sequencer, so that is what I meant by running ‘in editor’. I am developing a scene within sequener and it would be helpful to see the changes live before I start rendering out the scene.

I am not sure how to setup that construction script that you mentioned. I looked within the blueprint system, but I can’t seem to get it to copy for several objects. Would you mind sending me an example of the construction script you have in mind? I would really appreciate it!