Application crash at splash screen

Try to set “Android Package Name” matching the UE4 Project name.

package .apk for android ,and install done. Application crash at splash screen.

Here is the log file. i have not change the default setting,
Fatal signal 11 (SIGSEGV), code 1, fault addr 0x0 in tid 18089 (Thread-1892)**
did i missing something? Thanks.

 02-01 22:06:45.564: I/Timeline(18068): Timeline: Activity_launch_request time:71546418
    02-01 22:06:45.590: D/ActivityThreadInjector(18068): clearCachedDrawables.
    02-01 22:06:45.766: D/UE4(18068): In the JNI_OnLoad function
    02-01 22:06:45.769: D/UE4(18068): Path found as '/storage/emulated/0'
    02-01 22:06:45.769: D/UE4(18068): Font Path found as '/system/fonts/'
    02-01 22:06:45.769: D/UE4(18068): In the JNI_OnLoad function 5
    02-01 22:06:45.775: D/UE4(18068): Entering native app glue main function
    02-01 22:06:45.775: D/UE4(18068): Created event thread
    02-01 22:06:45.775: D/UE4(18068): Entered AndroidMain()
    02-01 22:06:45.777: D/UE4(18068): Entering event processing thread engine entry point
    02-01 22:06:45.777: D/UE4(18068): Prepared looper for event thread
    02-01 22:06:45.777: D/UE4(18068): Passed callback initialization
    02-01 22:06:45.783: D/UE4(18068): Controller interface supported
    02-01 22:06:45.784: D/UE4(18068): Passed sensor initialization
    02-01 22:06:45.792: D/UE4(18068): Found DepthBufferPreference = 0
    02-01 22:06:45.793: D/UE4(18068): Found bPackageDataInsideApk = 0
    02-01 22:06:45.793: D/UE4(18068): Found ProjectName = ContainersT
    02-01 22:06:45.793: D/UE4(18068): Found bHasOBBFiles = 0
    02-01 22:06:45.793: D/UE4(18068): Found bVerifyOBBOnStartUp = false
    02-01 22:06:45.793: D/UE4(18068): UI hiding set to false
    02-01 22:06:45.793: D/UE4(18068): No GearVR mode detected.
    02-01 22:06:45.793: D/UE4(18068): Asking if osOBBInAPK? false
    02-01 22:06:45.793: D/UE4(18068): ExternalFilePath found as '/storage/emulated/0/Android/data/com.dkcpu.ContainersT/files'
    02-01 22:06:45.794: D/UE4(18068): App is running in Landscape
    02-01 22:06:45.794: D/UE4(18068): Android version is 6.0.1
    02-01 22:06:45.794: D/UE4(18068): Android manufacturer is Xiaomi
    02-01 22:06:45.794: D/UE4(18068): Android model is MI 5s Plus
    02-01 22:06:45.794: D/UE4(18068): OS language is set to zh_CN
    02-01 22:06:45.805: W/PopupManager(18068): You have not specified a View to use as content view for popups. Falling back to the Activity content view. Note that this may not work as expected in multi-screen environments
    02-01 22:06:45.808: D/UE4(18068): ==============> GameActive.onCreate complete!
    02-01 22:06:45.809: D/UE4(18068): LogAndroidEvents: EnqueueAppEvent : 9, 0, tid = 18090
    02-01 22:06:45.810: D/UE4(18068): ==================================> Inside onStart function in GameActivity
    02-01 22:06:45.811: D/UE4(18068): App is running in Landscape
    02-01 22:06:45.811: D/UE4(18068): Case APP_CMD_RESUME
    02-01 22:06:45.811: D/UE4(18068): LogAndroidEvents: EnqueueAppEvent : 7, 0, tid = 18090
    02-01 22:06:45.811: D/UE4(18068): ==============> Resuming main init
    02-01 22:06:45.816: D/UE4(18068): Final commandline: 
    02-01 22:06:45.816: D/UE4(18068): Created sync event
    02-01 22:06:45.821: D/UE4(18068): ==============> GameActive.onResume complete!
    02-01 22:06:45.824: D/UE4(18068): Assertion failed: HasFoundDataDirectory [File:D:\Build\++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\Core\Private\Internationalization\ICUInternationalization.cpp] [Line: 121] 
    02-01 22:06:45.824: D/UE4(18068): ICU data directory was not discovered:
    02-01 22:06:45.825: D/UE4(18068): ../../../ContainersT/Content/Internationalization
    02-01 22:06:45.825: D/UE4(18068): ../../../Engine/Content/InternationalizationlibUE4.so!FDebug::LogAssertFailedMessage(char const*, char const*, int, wchar_t const*, ...) 
    02-01 22:06:45.825: D/UE4(18068): libUE4.so!FICUInternationalization::Initialize() 
    02-01 22:06:45.825: D/UE4(18068): libUE4.so!FTextFormatter::Format(FTextFormat&&, TArray<FFormatArgumentValue, FDefaultAllocator>&&, bool, bool) 
    02-01 22:06:45.825: D/UE4(18068): libUE4.so!FText::Format(FTextFormat, FFormatArgumentValue) 
    02-01 22:06:45.825: D/UE4(18068): libUE4.so!FProjectDescriptor::Load(FString const&, FText&) 
    02-01 22:06:45.825: D/UE4(18068): libUE4.so!FProjectManager::LoadProjectFile(FString const&) 
    02-01 22:06:45.825: D/UE4(18068): libUE4.so!FEngineLoop::PreInit(wchar_t const*) 
    02-01 22:06:45.825: D/UE4(18068): libUE4.so!FEngineLoop::PreInit(int, wchar_t**, wchar_t const*) 
    02-01 22:06:45.825: D/UE4(18068): libUE4.so!AndroidMain(android_app*) 
    02-01 22:06:45.825: D/UE4(18068): libUE4.so!android_main() 
    02-01 22:06:45.825: D/UE4(18068): libUE4.so![Unknown]() 
    02-01 22:06:45.825: D/UE4(18068): libc.so![Unknown]() 
    02-01 22:06:45.825: D/UE4(18068): libc.so![Unknown]() 
    02-01 22:06:45.826: D/ActivityThreadInjector(18068): clearCachedDrawables.
    **02-01 22:06:45.826: A/libc(18068): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x0 in tid 18089 (Thread-1892)**
    02-01 22:06:45.843: D/UE4(18068): Case APP_CMD_INIT_WINDOW
    02-01 22:06:45.844: D/UE4(18068): LogAndroidEvents: EnqueueAppEvent : 0, 4034521864, tid = 18090

OK,OK,GOT IT. Projecting Setting->Packing->Use Pak File,cancle this select. My Phone’s reason.