Welp, I spent a few thousand dollars just so I could work with Apple products on my first indie game release. The first half of the year was me making my game without an existing game engine using html5. It was coming along fine but the limitations were creeping. I switched to Unreal for the other half thinking it would be great, it has been and I genuinely enjoy it. But now this hurts. I hope that this ends quick because not being able to release to iOS will be annoying but if Epic does win, it’s a win for all of us even developers not involved with Epic. Apple has always been exclusive, it’s in the brand and why a few people obsess to buy the name at a premium.