Good morning,

I am under UE 4.26.2 and when I try to compile my project it gives me the error:

UATHelper: Bundle (Android (ETC2)): ERROR: cmd.exe failed with arguments /c “D:\WORKSPACEFINAL\Guardian_Mobile\Intermediate\Android\gradle\rungradle.bat”:app:bundleDebug
PackagingResults: Error: cmd.exe failed with arguments /c “D:\WORKSPACEFINAL\Guardian_Mobile\Intermediate\Android\gradle\rungradle.bat”:app:bundleDebug

I reloaded Android studio 4.0 with APIs, SDK and NDK with several versions but nothing…

Diary: LogPlatformFile: Not using cached read wrapperLogTaskGraph: Started task graph -

Thanks in advance !

I’m also getting the same error how can i fix it

I would give building using android studio just to test if it is an SDK issue or an Engine settings issue.

If the game build fine in android studio then the issue is with the Engine. If Android studio give the same errors. then it is something else.

start with this.

report back to me the results

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Got It XD. thanks