# Apk crash on some Samsung

**URL:** <https://forums.unrealengine.com/t/apk-crash-on-some-samsung/422751>\
**Category:** Platform & Builds\
**Tags:** samsung, crash-at-startup, unreal-engine, question\
**Created:** [April 16, 2018, 5:26am UTC](https://forums.unrealengine.com/t/apk-crash-on-some-samsung/422751 "2018-04-16T05:26:18Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![LussLuss](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@LussLuss](https://forums.unrealengine.com/u/LussLuss)\
**Post date:** [April 16, 2018, 5:26am UTC](https://forums.unrealengine.com/t/apk-crash-on-some-samsung/422751/1 "2018-04-16T05:26:18Z")

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Hi everyone, i’m new here ! I’ve got a small issue that i can’t resolve. I’ve developed a game and published it on the Google Play store, but it keeps crashing when opening it on some Samsung devices (S4, S5, S8, although it does work fine on some S8).

Anyone could help me ?

Bug report :

java.lang.OutOfMemoryError:  
at dalvik.system.VMRuntime.newNonMovableArray (Native Method)  
at android.graphics.BitmapFactory.nativeDecodeAsset (Native Method)  
at android.graphics.BitmapFactory.decodeStream (BitmapFactory.java:747)  
at android.graphics.BitmapFactory.decodeResourceStream (BitmapFactory.java:568)  
at android.graphics.drawable.Drawable.createFromResourceStream (Drawable.java:1014)  
at android.content.res.Resources.loadDrawableForCookie (Resources.java:3747)  
at android.content.res.Resources.loadDrawable (Resources.java:3620)  
at android.content.res.Resources.getDrawable (Resources.java:1852)  
at android.content.Context.getDrawable (Context.java:410)  
at com.android.internal.policy.impl.PhoneWindow.generateLayout (PhoneWindow.java:3864)  
at com.android.internal.policy.impl.PhoneWindow.installDecor (PhoneWindow.java:3911)  
at com.android.internal.policy.impl.PhoneWindow.getDecorView (PhoneWindow.java:2093)  
at android.app.Dialog.show (Dialog.java:292)  
at com.epicgames.ue4.GameActivity.onCreate (Unknown Source)  
at android.app.Activity.performCreate (Activity.java:6283)  
at android.app.Instrumentation.callActivityOnCreate (Instrumentation.java:1119)  
at android.app.ActivityThread.performLaunchActivity (ActivityThread.java:2646)  
at android.app.ActivityThread.handleLaunchActivity (ActivityThread.java:2758)  
at android.app.ActivityThread.access$900 (ActivityThread.java:177)

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**Author:** ![LussLuss](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@LussLuss](https://forums.unrealengine.com/u/LussLuss)\
**Post date:** [April 30, 2018, 4:11pm UTC](https://forums.unrealengine.com/t/apk-crash-on-some-samsung/422751/2 "2018-04-30T16:11:25Z")

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Ok, so ,anyone ?
