It hangs after it falls through the floor.
I had noticed that. I’ll give it a try.
I’m just playing around. The general idea was to get it to fall down over the unreal/orb prop from the starter content. I’ve only been using UE for a few days so I’ve just jumped in and am tinkering with things. Learning as I go.
You can see the setup here: http://i.imgur.com/W9WzJVQ.jpg
Also, is it correct to use cloth_Anim and not simply cloth. I assume it is.
Anyway, I’ll anchor one end and see what difference that makes. Thanks for taking the time to help me out with this.