I have an issue on this model i like to apex cloth this for the unreal engine. The flaps where i am pointing at this one solid mesh is where i want to add the cloth effect. I tried and it seem to shrink it where i put the black spot on. I was thinking of spliting the model up but i dont think the spots would match when bones start deforming. Can anyone point me to the right direction on this or give me a quick tip. I would greatly appreciate it.