# Apex Cloth World Space Inertia Removel

**URL:** <https://forums.unrealengine.com/t/apex-cloth-world-space-inertia-removel/326335>\
**Category:** Blueprint\
**Tags:** apex-cloth, unreal-engine, simulation, UE4, question\
**Created:** [July 23, 2015, 9:17pm UTC](https://forums.unrealengine.com/t/apex-cloth-world-space-inertia-removel/326335 "2015-07-23T21:17:15Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![kraznick](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kraznick](https://forums.unrealengine.com/u/kraznick)\
**Post date:** [July 23, 2015, 9:17pm UTC](https://forums.unrealengine.com/t/apex-cloth-world-space-inertia-removel/326335/1 "2015-07-23T21:17:15Z")

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I have a character that has Apex Cloth for a hair sim. The character is on a ship moving at very high speeds. so high that any motion by the ship causes the hair to go straight behind the character. It looks great as long as the ship is not moving. What I want to know is how to remove the ships inertia from the simulation and have it only local to the character and not to the world or ship.

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**Author:** ![kraznick](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kraznick](https://forums.unrealengine.com/u/kraznick)\
**Post date:** [July 23, 2015, 10:36pm UTC](https://forums.unrealengine.com/t/apex-cloth-world-space-inertia-removel/326335/2 "2015-07-23T22:36:04Z")

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Update: I think I came across what I am looking for in the character blueprint. But i need a way to do this on a character that doesn’t have a character blueprint. Anyone know a way to do that?

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**Author:** ![kraznick](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kraznick](https://forums.unrealengine.com/u/kraznick)\
**Post date:** [July 27, 2015, 9:46pm UTC](https://forums.unrealengine.com/t/apex-cloth-world-space-inertia-removel/326335/3 "2015-07-27T21:46:33Z")

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I guess there is no way to do this with a none character then?

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**Author:** ![anonymous\_user\_a97fab49](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a97fab49](https://forums.unrealengine.com/u/anonymous_user_a97fab49)\
**Post date:** [May 22, 2016, 6:20pm UTC](https://forums.unrealengine.com/t/apex-cloth-world-space-inertia-removel/326335/4 "2016-05-22T18:20:42Z")

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mind sharing how you fixed it?
