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Apex Cloth has extremely low frame rates in UE 4.13, does anyone know what the problem is?

Hi guys, I recently downloaded UE 4.13 and converted my project. My averaged fps in UE 4.11 was 31fps with a character that has 3 cloth objects at about a 1500 triangle each. But in UE 4.13 I’m getting an averaged of 5 fps with when all cloth objects are active and 14fps if a single cloth object is active. If I turn off all apex clothing the fps goes up to about 36fps in ue 4.13, that’s the frame rate I usually get in 4.11 if there is no clothing as well.
https://youtube.com/watch?v=SkbbOBq_ubs

The fps drop in 4.11 is only 5fps, but in 4.13 its drops more than 30fps. Does anyone know what the problem could be