# Anything Behind Glass Material Draw Distance Is Reduced?

**URL:** <https://forums.unrealengine.com/t/anything-behind-glass-material-draw-distance-is-reduced/2735035>\
**Category:** Rendering\
**Tags:** glass, translucent, unreal-engine, Rendering, question\
**Created:** [July 11, 2026, 3:21pm UTC](https://forums.unrealengine.com/t/anything-behind-glass-material-draw-distance-is-reduced/2735035 "2026-07-11T15:21:39Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![roughdominator](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@roughdominator](https://forums.unrealengine.com/u/roughdominator)\
**Post date:** [July 11, 2026, 3:21pm UTC](https://forums.unrealengine.com/t/anything-behind-glass-material-draw-distance-is-reduced/2735035/1 "2026-07-11T15:21:39Z")

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Hello everyone.

I’m creating this huge structure with lots of glass panes. Problem is it seems everything including the hdri backdrop sky don’t render beyond a certain distance or at least it seems to me this way.

 ![Screenshot 2026-07-11 183624](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/2/b/52beef305cb3fd4579693086f0837fdd11fa4e98.jpeg)

 ![Screenshot 2026-07-11 183715](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/b/f/fbfeee42f40633eb3447d8728c631c3f8c32d960.jpeg)

 ![Screenshot 2026-07-11 183645](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/1/8/a18e3e038c356cc53998a81d6a06d1988d3f353f.jpeg)

I’m using UE 5.5, I turned nanite on and off for the glass mesh, I made the glass material two sided and one sided, I made the glass panes into a box mesh but nothing seems to work. Any help is greatly appreciated.

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<div class="post-metadata">

**Author:** ![roughdominator](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@roughdominator](https://forums.unrealengine.com/u/roughdominator)\
**Post date:** [July 13, 2026, 5:56am UTC](https://forums.unrealengine.com/t/anything-behind-glass-material-draw-distance-is-reduced/2735035/2 "2026-07-13T05:56:17Z")

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Ok so far I realized this only happens when I set refraction method to index of refraction. I need it on index of refraction but I don’t know how to solve this problem. Any help is appreciated.
