Anyone knows a "Photo to 3D Model" Software which is also nice for Game Meshes?

I’m with AlphaWolF here. If you plan to create a game with lots of models in a scene, you have to consider the optimization of the models. Having tons of polycount on models causes performance issues, and is super annoying for players. In my opinion, your best bet would be to learn Blender as much as possible, it’s not that hard nowadays, there are plenty of courses on the internet, or on Udemy, or anywhere. Once you’ll get the hang of it, it would be totally acceptable. Although, if you don’t want to learn 3D modelling, you may consider paying some cash to freelancers, they’ll create an optimized 3D model for your project in no time.