It’s a fairly well-known issue, but the default skeleton is impossible to export into Blender without messing up its individual bone orientation. I was just wondering if someone did manage to do that?
Is there something wrong with the UE4 Tools one?
Thanks a lot. I got this addon a while back and it had a pre-4.8 skeleton, so I kinda forgot about it. EDIT: It is broken now. Can’t place the rig in the new version.