Anyone else excited with 4.5 Update?

I agree in some respects the standard dynamic lighting w / skylights and shadows looks great, we have a 32KM Squared terrain. Thing is it’ll never look as good as a scene with Lightmass or a dynamic GI solution. But as UE4 is at the moment anyway, I’m unsure whether or not the dynamic GI is worth the performance trade off… Things are being cut fine as is.

It seems Epic are taking steps to make our lives easier, especially with the sheer amount of complaints regarding lightmaps. It just needs some performance tweaks, it would actually be better if you could switch lightmass off on a per “scene” basis as opposed to per project.