Any way to pick a stream url and play it in unreal engine 4?

I’ve tried several methods to get a stream running in ue4, gstreamer, ffmpeg, motion eye from raspberry pi 3, absolutely everything, and always fail to get the url working on ue4, tho i find out that i’m always getting the same result, multiple jpeg from the stream, what extension do i need to get it work on ue4? has anyone managed to get this to work?

I’ve got it to work with motion at first, which had a few seconds delay. Then i tried with mjpeg-streamer, which had a delay below 0.5s, which is fine for my application.

What i did on Raspberry: I basically followed this tutorial:
https://www.sigmdel.ca/michel/ha/rpi/streaming_en.html

In Unreal I activated the Webbrowser plugin (Edit->Plugins->Type in web browser and activate). Then you can implement the browser in a widget and type in the default Ip address to load.