Any way to get "VR Preview" to work on Unreal 4.9 for Mac with the Oculus DK2?

Can anyone at Unreal or elsewhere confirm that there’s a way to get VR previews AND builds to function with the Oculus DK2 all on a Mac platform without needing to boot into Windows/Bootcamp?

I am running OSX 10.10.5 on a Mac Pro (late 2013).

Fingers crossed!

bumping this up…haven’t heard from anyone on this in 2 days.

I too would like an answer to this, running 4.10.4 on OSX with DK2 and the only way to get a VR preview button enabled is to use the simple HMD setup with is little use. Im not sure if its just me or nobody has had it working on OSX. Would love to know if I’m just wasting my time.

i am now on OSX El Capitan 10.11.3 with UE 4.10.4 installed on a Mac Pro with dual AMD FirePro 700 as graphics cards. if anyone has figured out some black magic way to get Oculus DK2 working with a setup like this, that’d obviously be awesome to hear and know you got it working