Any way to edit/create/conrol the Navigation Mesh

Do you know what collision is for AI only? or are you thinking of using a barrier device? Spawning in walls would not be ideal for us as we will be using many configurations of the platforms.

It just seems odd to me that the SM doesn’t show any of the green nav mesh despite having collisions on the model. Simple blocking volumes display the nav mesh perfectly fine. There has to be a setting somewhere that will count as a nav area on static meshes.

And why in the world do the NPCs walk off the nav area eventually to fall and get eliminated. They seem to honor the nav area and then after 20sec or so they just say whatever I’m walking off lol.

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