Any solution for the artifacts (the black stripes) using dynamic light with cascade shadows?

@CobaltUDK Did you ever find a solution to this? I have always had this issue with my DDL and it’s very frustrating.

You mentioned ShadowDepthBias, do you mean on each of the individual materials, as I only see this property on the Material class?

Edit: I found it in DefaultSystemSettings. I’ve increased it and managed to mostly resolve this issue :slight_smile: