Hi DamirH,
Yes, the plugin will features dedicated blend shapes which are based on Faceshift, Faceware and my custom lipsync system, so that the user can key them manually or using a custom system ( currently Maya only ) which I’ll supply with the plugin.
Not sure about the runtime cost right now…I guess I’ll try to put 10-20-30-40-50 NPCs done with the plugin inside an already made environment ( from the various downloadable scenes from the marketplace ) and check the results…anyway I will also supply a 2 level LODs as well
Currently I’m very busy but the development is still going and I’m finishing all the various meshes for varying the character so that can be more customization available and doing a mockup of the UI to be user-friendly.
I guess its time to make a new video in short time