# Any good guide for creating/handling Config(.ini) with C++?

**URL:** <https://forums.unrealengine.com/t/any-good-guide-for-creating-handling-config-ini-with-c/2355359>\
**Category:** Programming & Scripting\
**Tags:** ini, unreal-engine, config, CPP\
**Created:** [February 24, 2025, 5:52pm UTC](https://forums.unrealengine.com/t/any-good-guide-for-creating-handling-config-ini-with-c/2355359 "2025-02-24T17:52:08Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Engelard](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/engelard/32/903560_2.png) [@Engelard](https://forums.unrealengine.com/u/Engelard)\
**Post date:** [February 25, 2025, 4:16pm UTC](https://forums.unrealengine.com/t/any-good-guide-for-creating-handling-config-ini-with-c/2355359/5 "2025-02-25T16:16:49Z")

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I found my primary source of struggle: [`SaveConfig()` not working anymore for whatever reason](https://forums.unrealengine.com/t/plugin-no-longer-saves-settings-in-5-5/2139463/4) for several(!) months(?).

Use `TryUpdateDefaultConfigFile();` instead.

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