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Any ETA on 4.14 Multi-res branch from Nvidia

Has anyone heard when we can expect to see the Multi-res branch updated to 4.14 ?

Been a while, anyone have news on this? I imagine it is a complex update with all the new changes but am hopeful we can have something soon.

Nvidia’s Multi-res / Physx branch of unreal 4 is now 4158 commits behind the main branch. Time to jump ship and come back to the main branch and work on integrating the SDK ourselves, it looks like Nvidia is abandoning their efforts here

maybe Feb 2017

It’s kind of understandable that Nvidia doesn’t want to spend time with updating those branches after every engine update. The only real solution is that Epic adds this officially, as a real feature that works on both Nvidia and AMD: