So I have a problem. I have a game in which the player can enter a vehicle and then inside he can go into “driving mode”. Since the vehicle is a seperate pawn what I do is I posses vehicle pawn and attach the player pawn to it so he stays inside the vehicle. But when I exit the driving mode and detach the player it usually teleports to origin. Does anyone have an idea on are there specific settings in AtachToActor and DetachFromActor that can fix that problem? Or any other clever way of doing it that will work better?