Announcing Section #1 for Survival Game - Third-person Player Setup

Hey !
Thank you for your reply!
I was about to thank you for your explanation and I thought I understood… Until I remembered I did some testing with default jump, and I got this:

http://files.1337upload.net/default-jump-27f7d7.gif

I’m sorry to ask again about this, but… I’m having trouble to understand why it’s working with the default code.
I found this article aboutit, but it’s a bit too much for me (at least for now, while I’m still learning a LOT about UE4).

About the project, I’m using the protocharacters pack (just because I like them more than the standard blue one), with the animations imported from the third person shooter C++ template, and these were added to the FPS C++ template.
There’s no custom work in the animations or the way they are handled.

If you can give me some insight on the matter, you’d really make a student very happy! :smiley:

Thank you again!