Announcing Fab, an Evolution of the Unreal Engine Marketplace

As someone who has personally purchased several 1000s of dollars of UE marketplace assets, and having 2 commercial products using them, I’m not sure I’m looking forward to tiered licensing pricing…

As it is, with the exceptions of very few products, vast numbers of assets are very limited in their uses, for example, many environments, particularly, sci-fi interiors seem like they were designed around the actual demo maps used to showcase them.

The effect of this is that essentially, most of the assets I’ve purchased, especially those in excess of $100 has effectively only been about 5% to 7% usefulness. I’m not saying these assets are ‘bad’ or that they are worthy of poor reviews, it’s just that they are in a very practical sense, very limited in their use. If the pricing of the commercial license end up 10-30x higher than personal usages, then I’m out of the game… I couldn’t afford to pay more, especially since I don’t make much money on the games I’ve published. I have never broken even on my published games in terms of time or investment costs.

Paying more for commercial licenses I think will pretty much end my ‘career’ as a game dev, such as it is. Guess it’s a dam good thing I have a day job…

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