“PIE:Error: Error Accessed None ‘CrowController’ from node AimOffset ‘Crow_AimOffset1D_Flap’ in graph ‘AnimGraph’ in blueprint CrowVim”
I have this:
You can see the CrowController IsValid check which should make sure the ‘Crow_AimOffset1D_Flap’ AimOffset node doesn’t run unless CrowController is valid. If I remove that check, I get more of these errors. But with it, I still get it twice.
CrowController is a variable that gets set in Event Blueprint Update Animation in the Event Graph.