AnimationMontage Section & Blueprint

I have my combat combo system made with AnimMontage and Sections on it, so when i want to detect when the animation is over, by the moment it’s a pain in the ■■■ bc the functions to get the Duration of the section are not yet allowed on Blueprints.

I opened the AnimMontage implementation and i researched before this post. I see it’s only missing the Blueprint adaptation of existing methods.

*Just to share with other users. I have it solved with Notifiers on the same montage, but i believe it could be cleaner with the Duration of the Section.

It would be nice to have them available.

Regards!