Animation Starter Pack to Third Person BP?

Hi aolson18,

Yes, it is set up for that. And it even comes with an Anim Blueprint setup.

  1. Add the Animation Starter Kit to your Third Person project.
  2. Open your Third Person Project and then open your Third Person character Blueprint.
  3. In the top left, in the components panel, select the “Mesh(inherited)” component. Then on the right of the editor in the Details panel, mouse down to the Animation section, make sure Animation Mode is set to “Use Anim Blueprint”, then open the drop down for the Anim Class below it.
  4. Select the "UE4ASP_HeroTPP_AnimBlueprint_C’.
  5. In the section below that in the details panel, “Mesh”, open the drop down for the skeletal mesh, Important: to make it work you need to change the skeletal mesh to the one from the AnimStarterPack, if you hover over them they display their filepath, select the appropriate one and save and compile your character blueprint. It should now have the default AnimStarterPack animations.

Let me know if this was helpful.