Animation Blueprint in sequencer

Hello! I’m using the Vigilante Content AH-64D Apache Longbow (West) Helicopter in UE5.

This helicopter is pre-rigged with BP Animations. It works as expected in the BP Preview window, but I am not able to get it to move in the sequencer. I have the Heli BP Actor added to the sequencer. After clicking around, I added the Skeletal Mesh and then the BP Animation. Then a trigger for the wing rotation. Nothing!

Any help is extremely appreciated because I’m about to flush my computer down the toilet. :slight_smile:

Same problem, have you found a solution?