awesome help thanks guys. I have managed to get some basic state machine up and running for a couple of my characters now.
My next big task that I remember struggling with , is targetting the animation IK for example to hold a gun correctly or to pick up a nearby object. Again I managed to implement this in Unity some time ago, but really looking forward to getting it to work on Unreal.
This is something I will have to do a lot more reading about, and then come back if I have any specific questions for more help.
Thanks again !