Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap

In the 6th video, 2:05 minutes in click “no” when it asks you to skin the Proxy Mesh. After it creates your skeleton select the root bone so it selects the entire skeleton, Shift-click your mesh so they’re both selected, and then “Skin” in the top menu, “Smooth Bind Skin.” Then you can use Epics skinning tools to get it just right.