# Animated 2d graphics for use with path tracer

**URL:** <https://forums.unrealengine.com/t/animated-2d-graphics-for-use-with-path-tracer/1989317>\
**Category:** Rendering\
**Tags:** flipbook, sprites, unreal-engine, question\
**Created:** [August 23, 2024, 7:07pm UTC](https://forums.unrealengine.com/t/animated-2d-graphics-for-use-with-path-tracer/1989317 "2024-08-23T19:07:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![dbreton92](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@dbreton92](https://forums.unrealengine.com/u/dbreton92)\
**Post date:** [August 23, 2024, 7:07pm UTC](https://forums.unrealengine.com/t/animated-2d-graphics-for-use-with-path-tracer/1989317/1 "2024-08-23T19:07:52Z")

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I have an animated emissive icon simulating projected light using a sprite flipbook. It shows up fine in Lumen but is not visible using the path tracer. I am attempting to render out a cinematic animation using path tracer. Do i have something turned off? Or is there a better practice to achieve the same result?
